Pal Pad w/Random Reciever (This could be Standard as well, so I won't restate in Standard Strats) VS Seeker: Probably one of the most efficient ways to be able to play Cynthia every turn, however you can only play 4 VS Seeker max, per deck, so the Max amount of Cynthia you could play in perfect condition, would be 8. Well, we have options For CynthiaChomp synergy, I'm not going to go to terribly in depth here, because there are only a few ways we can execute the strategy with speed and simplicity, and that is what this deck is looking for. So down below I am going to show ways to execute the Garchomp/Cynthia strategy in both Standard and Expanded, so that way you're doing 230 damage every turn! This attack is what you (most of the time) aim to be using, because it can sweep most GX's (All besides Wishiwashi GX, I believe), with this attack, why? Well it's simple math, 100 plus 100 more if you played Cynthia, plus a Choice Band (30 more Damage against EX's/GX's), that is 230 damage, enough to take out close to all GX Pokemon or any Pokemon in general in our current format (again, besides Wishiwashi GX). ) The second attack does 100 damage for 1 fighting and 2 colorless energy, (1 fighting and a DCE in otherwords) and does 100 more damage if you played Cynthia from your hand on your turn. Yah, I got lucky, but regardless that is the sheer power of the card, but that is just merely the first attack, (Although I talked about the second attack in the process. On my turn, I top decked a Lucario, evolved my Riolu, searched a Cynthia from my deck, Cynthia'd, drew 6 cards, managed to get a DCE and Royal Blades for game. I wasn't so confident in winning this game just because, I would have to top deck a Lucario or Cynthia. My opponent had no answer because he expected me to attack the Tauros in the active, he managed to however, get an enhanced hammer (Top deck) and knock off my DCE from my active Garchomp. All I had to do though was Quick Dive for KO. One game I had Royal Bladed a Tauros GX (W/ Choice band attached, sooo 130 damage to the Tauros, because unfortunately I had No Lucario in play and couldn't get my hands on a Cynthia that turn.), and the Tauros retreated into another (Un-damaged) Tauros GX, because he saw I had another fully powered Garchomp on my bench, and didn't want to deal with it, so he would let the other get damaged. This attack has come in VERY clutch in a few of my matches played with this card. First off, Quick Dive for 2 colorless energy (1 DCE) does 50 damage to any of your opponents Pokemon, of course without applying Weakness or Resistance to Benched Pokemon attacked. So there's the chompy boy! Now I will give a very brief overview of it's attacks.
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